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2) Sand land
Author
Series
Publisher
Viz Media
Pub. Date
[2003]
Language
English
Description
On a future world that has become a barren wasteland, the supply of water is controlled by the greedy king. Sheriff Rao, the demon prince Beelzebub, and his assistant, Thief, have teamed up to find a long-lost lake, facing dragons, bandits, and the King's army along the way.
Author
Series
Publisher
Viz
Pub. Date
2004.
Language
English
Description
Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago.
Author
Series
Publisher
Viz Media
Pub. Date
[2004]
Language
English
Description
"With sure and steady moves, Sai and Hikaru are making a name for Hikaru Shindo as the one who might possibly beat the venerable Akira Toya ... Principals, teachers and Go tournament kids alike are all wondering who this unruly bronco of a Go player is."--Cover
Author
Series
Publisher
Viz
Pub. Date
2004.
Language
English
Description
As the bridge nears completion Naruto, Sasuka, and Sakura train heavily while they await Zabuka's next attack on Tazuna's family.
"Naruto's sensei Kakashi believes that the diablolical Zabuza survived their last battle. Now, in anticipation of their enemy's return, Kakashi puts Naruto, Sasuke and Sakura through rigorous training programs to increase their focus and control. This time, the job of protecting the old bridge builder Tazuna and his family...
Author
Series
Publisher
Viz Media
Pub. Date
[2005]
Language
English
Description
Ichigo and company are one step closer to saving Rukia from the Soul Society, but for their plan to work, Ichigo must control the spiritual energy that wells within him. Meanwhile, the Soul Society dispatches a delegation to "welcome" their visitors.
Author
Series
Publisher
Viz
Pub. Date
[2005]
Language
English
Description
Ichigo Kurosaki, born with the ability to see ghosts, is given the power of a Soul Reaper by shinigami Rukia Kuchiki so he can save his family from a Hollow, a malevolent lost soul, but Rukia's decision to give Soul Reaper powers to a human has angered the Soul Society which wants to eliminate Ichigo, and make Rukia pay for her crime.
Author
Series
Publisher
Viz
Pub. Date
[2005]
Language
English
Description
"Ichigo knows that to retrieve Rukia from the Soul Society, he'll have to enter that world himself. But his fight with Rukia's brother Byakuya showed, in no uncertain terms, that Ichigo still has a great deal of rigorous study and training ahead of him. Deep beneath Kisuke's Urahara Shoten, Ichigo practices his fighting and hones his spiritual energies, and now he must face the most daunting challenge of all: prevent his Chain of Fate from consuming...
Author
Series
Publisher
Viz
Pub. Date
[2005]
Language
English
Description
Ichigo and company meet their first obstacle on the road to saving Rukia from the Soul Society. It is Jidanbô, the monstrous gatekeeper who hasn't let anyone enter the gate he guards in over 300 years, but Ichigo just sees that as an extra challenge. Anything less would be boring!
Author
Series
Publisher
Viz
Pub. Date
[2005]
Language
English
Description
Akira is beginning a new school year at Kaio Middle School. With his daunting reputation as the Toya Meijin's son, Akira finds he must prove himself to more than a few mean and jealous classmates. And with the help of upper-classman Yuri Hidaka, Akira finds the confidence to persevere in his hunt to beat Hikaru. Meanwhile, Hikaru is having a hard enough time just trying to find a third teammate to play in the Haze Middle School Go Club. A possible...
Author
Series
Publisher
Viz
Pub. Date
[2005]
Language
English
Description
Tension is high during a Go tournament between the Kaio Go Club and the Haze Go Club, particularly during the final match between Akira and Hikaru. Afterward, Hikaru and Kimihiro learn more about playing the game and Hikaru finds a way to let Sai play all the Go he desires without drawing attention.
Author
Series
Publisher
VIZ Media
Pub. Date
[2005]
Language
English
Description
The fourth exam rages on as the Hunter hopefuls try to gain points by stealing each other's badges. Gon, Kurapika, and Leorio fall into a trap set for another applicant and must face a pit full of poisonous snakes, When Leorio is bitten, Gon braves the snakes to snatch the antidote and a badge! Finally, the friends reach the end of the exams and the ultimate "reverse tournament"--The winner of each round automatically passes the Hunter exam, but the...
Author
Publisher
Viz Media
Pub. Date
[2005]
Language
English
Description
In a Japanese jail sits 17-year-old Jotaro Kujo, a punk, fighter, and a delinquent, possessed by a force beyond his control. Around the world evil spirits are awakening. These "strands," are monstrous invisible creatures which give their bearers incredible powers. To save his mother's life, Jotaro must tame his dark forces and travel around the world to Cairo, Egypt, where a hundred-year-old vampire thirsts for the blood of his family. But the road...
Author
Series
Publisher
Viz
Pub. Date
2006.
Language
English
Description
Ichigo "Strawberry" Kurosaki was born with the ability to see ghosts. When his family is attacked by a Hollow - a malevolent lost soul - Ichigo becomes a Soul Reaper, dedicating his life to protecting the innocent and helping the tortured spirits themselves find peace. During a bloody confrontation with a sadistic Soul Reaper, Uryû chooses a path that will temporarily grant him enormous power, at great personal cost. Meanwhile, Ichigo races to master...
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